After picking up a customer who is looking to invest into a street racer, the player finds themselves with just enough cash to buy a low-end stock car and just seven days to qualify for The Big Race. The finely tuned vintage racing machine you start the game with is no longer yours and instead you must take to the streets of Lakeshore City in a glorified jalopy working as a personal driver in order to make cash for the mechanic’s shop you call home. Criterion Games takes this opportunity for creative expression and cranks it to 11 for Need for Speed Unbound.įollowing the end of the prologue, a turn of events leaves the player in a position to restart their racing career from scratch. Anybody who has played Need for Speed can definitively tell you that the series is an arcade racer, but when it comes to storytelling formula, visual design, or gameplay nuances the type of response you get can vary depending on which games from the franchise the person answering have played. While most would argue that bouncing Need for Speed between so many studios has led to the series feeling disjointed and without an identity, I’d like to offer the possibility that each title in the series has a unique personality and dares to take creative risks that are often not possible in the realm of AAA development. ![]() ![]() Need For Speed Unbound at Amazon for $43.26.Single player campaign, Online multiplayer 2-16ġ0 hour trial for Ultimate subscribers/EA Play
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